Those Pesky Garden Gnomes (2012)
- This game: Strategy 5, Luck 5, Interaction 5, Complexity 2.4, Theme 6
This game's strategy, luck, interaction, complexity and theme.
Overview
Those Pesky Garden Gnomes is a non-partner trick-taking card game with a twist – in fact, possibly many twists!
The game uses four suits of different lengths, with cards containing positive and negative point values. While using standard trick-taking rules – with players needing to follow suit and the highest card in the suit taking the trick and giving the lead – each player in Those Pesky Garden Gnomes has a different goal in hand each round – and these change randomly with each new hand. Thus, a player knows only his goal and not those of the other players. A player's score for a hand is based on how close he comes to achieving his goal. The points a player scores are added to his running total, and players in a worse position in later rounds are given more options each round. After a set number of rounds, the player with the lowest score wins!
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