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Those Pesky Garden Gnomes, Rio Grande Games, 2012 (image provided by the publisher)
GardenGnomes_gameboard2
GardenGnomes_yellow
Components for Those Pesky Garden Gnomes

Those Pesky Garden Gnomes (2012)

Players
3–5
Best: 4, 5
Playing time
30–30 min
Age
13+
5.02
Average rating
76
Ratings
1.20/5
Weight
#29260
BGG rank
Outside top 5,000
Designer:JonMichael Rasmus, John Sams, Sean Weitner
Publisher:Rio Grande Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 2.4, Theme 6
Strategy5.0
Luck5.0
Interaction5.0
Complexity2.4
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Card GameFantasyTrick-taking

Overview

Those Pesky Garden Gnomes is a non-partner trick-taking card game with a twist – in fact, possibly many twists!

The game uses four suits of different lengths, with cards containing positive and negative point values. While using standard trick-taking rules – with players needing to follow suit and the highest card in the suit taking the trick and giving the lead – each player in Those Pesky Garden Gnomes has a different goal in hand each round – and these change randomly with each new hand. Thus, a player knows only his goal and not those of the other players. A player's score for a hand is based on how close he comes to achieving his goal. The points a player scores are added to his running total, and players in a worse position in later rounds are given more options each round. After a set number of rounds, the player with the lowest score wins!

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