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[redacted]: The Transporter Room promo

[redacted]: The Transporter Room Promo Card (2018)

Players
2–6
Playing time
45–45 min
Age
12+
5.00
Average rating
1
Ratings
0.00/5
Weight
Designer:Dávid Turczi
Artist:Todd Sanders, Katalin Nimmerfroh
Publisher:(Self-Published)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 10, Complexity 0, Theme 5
Strategy5.0
Luck5.0
Interaction10.0
Complexity0.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

BluffingExpansion for Base-gameSpies / Secret AgentsRock-Paper-ScissorsTeam-Based GameHand ManagementArea Movement

Overview

Promo card that was given for free as part of the Pocket Dragon Kickstarter-campaign.

Setup: Place this card next to the main board, as close to the Tunnel Entrance as possible. Gameplay: This is a new location, adjacent to the Tunnel Entrance (and to the Tunnel Exit, if playing with the Garden Party expansion). Its action is the Transporter: as an action move to any room, anywhere on the board. If that room is not empty, trigger Sneaking Out rules. Using the Transporter triggers the Computer Room’s ability, allowing the active player to be hacked (similarly, how using the Radio would). The Transporter Room has no yellow border, therefore there are no interactions here when the lights are out. For added thematic flair, say “One to beam down” every time you use the Transporter.

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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