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South Mountain map
Initial Set up. First time playing this game and I'm excited to use the LOB rules.
Garland in a furious volley sends the 30th Ohio running to the rear, but goes low ammo doing so.
By 10:30 Garland managed to drive back Scammon's brigade and the first phase of the fight for Fox's Gap was done.
Close-up of Map detail

South Mountain (2008)

Players
1–6
Best: 2, 3, 4
Playing time
360–360 min
Age
0+
7.57
Average rating
94
Ratings
3.60/5
Weight
#11280
BGG rank
Outside top 5,000
Designer:David A. Powell
Artist:Dean Essig, Nicolás Eskubi
Publisher:Multi-Man Publishing +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 7.2, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity7.2
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameAmerican Civil WarCivil WarHexagon Grid

Overview

(from MMP website:)

On September 14th, 1862, the rebel division of D.H. Hill was surprised and attacked by Ambrose Burnside's Wing of the Army of the Potomac. Hill's men held out all day against a rising tide of Federal troops from both the 1st and 9th Corps and were saved only by the late arrival of D.R. Jones and Hood's divisions.

Despite the fact that it was a rather sharp defeat for the rebels, Hill remained justifiably proud of the fight his men managed for 12 long hours atop South Mountain. They had given Lee the time he needed to concentrate his army in the face of a suddenly aggressive Federal force.

South Mountain is the fourth game in the Civil War, Regimental Series. With one map and a manageable number of counters, it is the first game in the series to offer a full, intense, battle that is playable in an evening. And re-playability is very high, given the variable arrival of some key Rebel forces and the application of Confederate and Union Random Events.

Contents:

1 22"x32" mapsheet (sneak peek) 2 countersheets Civil War Brigade Series rules Regimental Subsystem rules South Mountain game specific rules 2 Charts & Tables booklets Player Aid Card Two dice

Unit Scale: Regiments and Batteries Hex Scale: 100 yards/hex Players: 2 and up Complexity: Medium

South Mountain creation team: Designer: Dave Powell Series Designer & artwork: Dean Essig Development: Bob Cloyd

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