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Scenario 2 in the afternoon light. 'Atlantic Chase' pieces for Control spaces.
Very cool counters fresh out the box. A fully painted army!
Scenario 1: End game, a strong Union line holds back the Confederate attackers.
4:30 light playing the 4:30 turn of Scenario one
Engaged

Tattered Flags: Into the Whirlpool (2024)

Players
2
Best: 2
Playing time
120–180 min
Age
14+
8.37
Average rating
41
Ratings
3.33/5
Weight
#14633
BGG rank
Outside top 5,000
Designer:Hermann Luttmann
Artist:Alex Zatarain
Publisher:Blue Panther
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 6.7, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity6.7
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameAmerican Civil WarCivil WarSimulationDice Rolling

Overview

Tattered Flags: Into The Whirlpool is a hybrid historical miniatures / board game design that simulates tactical American Civil War combat in a playable format. The game depicts in detail the series of engagements that occurred in and around the salient formed by Union General Dan Sickles' III Corps as he was attacked by Confederate General James Longstreet's Corps at the Battle of Gettysburg on July 2nd, 1863. The game is primarily designed as a two-player game, one player taking Union forces and the other the Confederate (or Rebel) forces. However, more players are easily accommodated as commands or sectors for each side can be divided amongst multiple players.

Since most players do not have the time, funds, or eyesight to paint armies of miniature figurines, Tattered Flags uses ready-to-play cardboard counters to substitute for such miniatures. The game also uses a detailed battlefield map in lieu of miniature terrain models in order to provide the player with an accurate playing surface, complete with every significant terrain feature depicted on the map. The map is overlaid with a grid of eight-pointed spaces which serve to help players easily regulate the movement, facing, and firing range of each unit counter as it moves and fights across the landscape.

—description from the publisher

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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