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Alhambra - Bathhouses - Bathhouse tiles (6)
Alhambra - Bathhouses - rules page 1 of 2
Alhambra - Bathhouses - rules page 2 of 2

Alhambra: Designers' Expansion – Bathhouses / Wishing Well / Palace Designers (2019)

Players
2–6
Playing time
45–60 min
Age
8+
8.04
Average rating
12
Ratings
0.00/5
Weight
Designer:Klaus-Jürgen Wrede, Marko Ruskowski, Macel Süßelbeck
Publisher:Queen Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 5, Interaction 6, Complexity 0, Theme 5
Strategy9.0
Luck5.0
Interaction6.0
Complexity0.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

City BuildingMedievalExpansion for Base-gameTile PlacementSet CollectionHand ManagementOpen Drafting

Overview

These were stretch goals for Alhambra: Designers' Expansions Box. All backers received if they backed either the first or second Kickstarter for it.

Bathhouses by Klaus-Jürgen Wrede: When players acquire a bathhouse from the market, they can build it in any orientation in their Alhambra. At the end of the game, players are awarded points if they build the matching buildings shown on each edge of the bathhouse in a straight line connecting to the bathhouse. The further away the building is placed from the bathhouse the more points a player gets.

Wishing Well by Klaus-Jürgen Wrede:

Palace Designers by Macel Süßelbeck & Marko Ruskowski:

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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