Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Wargames
How did this guy get into the game?
1989 Final Map
Box cover
New cover Art for 1989
Adam Michnik gives the Democrat control of the Polish Writers space.
Preview – Prototype Custom Dice for 1989 Game
Orbán Viktor plays Dawn of Freedom (and he has himself in Power Struggle!)
Board detail
The complete map
One of the counters of 1989 - a nice tribute to its sister game Twilight Struggle

1989: Dawn of Freedom (2012)

Players
2
Best: 2
Playing time
150–150 min
Age
12+
7.74
Average rating
2,498
Ratings
3.29/5
Weight
#1073
BGG rank
Top 5,000
Alternate names:1989 +5 more
Designer:Jason Matthews, Ted Torgerson
Artist:Rodger B. MacGowan, Mark Simonitch, Leland Myrick, Donal Hegarty, Paweł Kurowski
Publisher:GMT Games +4 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 6, Interaction 7, Complexity 6.6, Theme 5
Strategy7.0
Luck6.0
Interaction7.0
Complexity6.6
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

PoliticalWargameModern WarfareCampaign / Battle Card DrivenHand ManagementSimulationDice RollingArea Majority / InfluenceEvents

Overview

"History punishes those who come too late." - Mikhail Gorbachev

1989: Dawn of Freedom is an exciting, fast paced game simulating the end of the Cold War in 1989. During this amazing year, a series of democratic revolutions ended the 40 year Soviet empire in Eastern Europe. 1989 simulates the political, social and economic aspects of these revolutions using a card-driven system similar to Twilight Struggle.

"No man is so old he cannot live one more year." - Leszek Kolakowski

One player plays the Communist. At the start of the game he holds unquestioned power across the six nations of the Warsaw Pact. But there are ominous clouds on the horizon. The new leader in Moscow has declared no more will Soviet tanks prop up tottering Communist governments. The economies, after decades of central planning and stagnation, have reached various stages of crisis. Inside the churches and among the students and their professors there are dissident movements that have been emboldened. From crushing dissent to offering concessions, the Communist player will have to use a variety of strategies in a struggle to hold on to his empire.

"A bad regime is never in so great danger as when it tries to improve." - Alexis de Tocqueville

The other player plays the Democrat. At the dawn of 1989, behind the iron curtain, no one considers revolution possible. The goal of dissidents is to create a civil society outside the control of the Communist regimes. On their side are students who are fascinated with the style and pop culture of the west, and the Church. Against them is the vast apparatus of the Communist state. Their challenge is to persuade the workers, who are the bulk of society, to join their cause.

"Mr. Gorbachev, open this gate. Mr. Gorbachev, tear down this wall!" - Ronald Reagan

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.