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With It Or On It box cover
Fanmade redesign of map, going for the more classical look. Can't wait to print this out! Reduced in size and quality from the original 1:1 file. Have permission to share the full resolution map, will post under files. Thanks!
Photo by ML Russell
Plataea aftermath
Athenians at Marathon start epic run

With It Or On It (2019)

Players
2
Best: 2
Playing time
60–60 min
Age
0+
7.61
Average rating
63
Ratings
2.00/5
Weight
#13549
BGG rank
Outside top 5,000
Designer:Amabel Holland
Artist:Mark Mahaffey, Amabel Holland
Publisher:Hollandspiele
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 4, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity4.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameAncientSimulationDice RollingGrid MovementSquare GridMovement PointsLine of Sight

Overview

With It Or On It is the first wargame in the Shields & Swords Ancients series. Like its Medieval era cousin Shields & Swords, this series takes a broad brush approach to simulating battles, this time of the Ancient period, with an emphasis on speed and playability. While the basic philosophy and the core system of using Command Markers to activate Wings remains the same, each game in this Ancients line is designed from the ground-up to incorporate elements specific to its period and style of warfare.

This first game looks at six battles fought during the Greco-Persian and Peloponnesian Wars. Hoplite units that are attacking may use the Combat Class of the best hoplite in the line, giving them an advantage over heavy and light infantry formations. As a result of combat, units become exhausted, but these results may be distributed elsewhere in the line - a break occurs when there are no fresh units that can satisfy the result. Break the enemy line at the right time in the right place, and it will crumble in a disastrous rout. Maintaining pressure on the enemy while managing the morale of your own men is crucial to deciding the battle, and with it, the fate of empires.

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