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Namiji - The adventurers travel through a varied colorful landscape through the Land of the Rising Sun.
Namiji - The adventure awaits on the horizon a new land glimmers @ Spiel 2021 Essen
Namiji - Painted Player Ships (image from KS update)
Namiji - Painted Player Ships (image from Kickstarter)
Namiji Deluxe - All Components
The beautiful ships of Namiji.
Namiji game at Spiel 2019
Demo Board (Nov 2019)
slightly repainted boats
Paper ships vs plastic ones? 3cm strip length used for the origami

Namiji (2022)

Players
2–5
Best: 4
Playing time
30–45 min
Age
8+
7.10
Average rating
1,808
Ratings
1.75/5
Weight
#2342
BGG rank
Top 5,000
Alternate names:波路
Designer:Antoine Bauza
Artist:Xavier Gueniffey Durin
Publisher:Pegasus Spiele +3 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 7, Interaction 5, Complexity 3.5, Theme 5
Strategy5.0
Luck7.0
Interaction5.0
Complexity3.5
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

TravelSet CollectionVariable Player PowersPush Your LuckTurn Order: Time TrackTrack Movement

Overview

In Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game.

To do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps.

You can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you.

Namiji features gameplay similar to Tokaido. The action spaces are laid out on the game board in a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. What players are doing on the track differs from what they do in Tokaido.

Expansions

Namiji: Aquamarine
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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