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All 3 Marine 2002 Boards
Marine: 2002 – A Game of the First Lunar War
Marine: 2002 – A Game of the First Lunar War
Marine: 2002 – A Game of the First Lunar War
Marine: 2002 – A Game of the First Lunar War

Marine: 2002 – A Game of the First Lunar War (1979)

Players
2–6
Best: 2
Playing time
60–240 min
Age
12+
6.16
Average rating
89
Ratings
2.78/5
Weight
#20412
BGG rank
Outside top 5,000
Designer:Michael J. Matheny, Kerry Anderson
Publisher:Yaquinto
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 5.6, Theme 6
Strategy7.0
Luck7.0
Interaction5.0
Complexity5.6
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionWargameModular BoardHexagon GridPaper-and-PencilSimulationDice RollingScenario / Mission / Campaign GameThree Dimensional MovementLine of Sight

Overview

Marine: 2002 is a tactical level simulation of combat on or near the surface of the moon. Neutron warheads, rocket shells, lasers and charged particle beams fly through the vacuum. Units move over the ground and in the "air", and engagement ranges are limited only by a unit's current horizon, which depends on its altitude. Communications, command and control, morale, cumulative vehicle damage, orbiting weapons platforms...It's all there!

Several scenarios are provided, with playing times ranging from one to four hours. Geomorphic mapboards and movable terrain features (craters of various sizes) provide for plenty of replayability.

Solar Marine, also by Kerry Anderson, is very similar to Marine: 2002.

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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