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Robin escapes the inn
Final Sherwood box cover - Artist: Peter Dennis
The carriage is being ambushed while going through a gulch.
Merry Men in the forester's cottage are being surrounded
Première partie solo - regles d’initiation -

Sherwood (2022)

Players
1–4
Best: 2
Playing time
60–120 min
Age
10+
7.92
Average rating
117
Ratings
1.82/5
Weight
#9548
BGG rank
Outside top 5,000
Designer:Buxeria, Martin Krauel, Philippe Gaillard
Artist:Peter Dennis, Buxeria
Publisher:Historic'One
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 9, Interaction 5, Complexity 3.6, Theme 5
Strategy7.0
Luck9.0
Interaction5.0
Complexity3.6
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameMedievalNovel-basedHexagon GridPaper-and-PencilSimulationDice RollingGrid MovementVariable Set-upThree Dimensional MovementMovement PointsLine of Sight

Overview

Sherwood is an introductory Tactical level wargame providing simplified rules that are based on the highly successful Cry Havoc series. The game has two levels of rules: one intended for young players (10 years and up) and those new to wargaming; a second level introduces additional rules that provide a more realistic gameplay. Finally, experienced players will be able to play with the complete rules of the Norman Saga series. This wargame allows players to immerse themselves in the adventures of the famous Robin Hood and his band of outlaws. They will face the terrible Sheriff of Nottingham and his men in multiple skirmishes in Sherwood Forest or in the nearby village inn.

Rules are intended to simulate man-to-man combat, missile fire with bows, crossbows, or javelins. It's possible to ambush your opponent by pouncing from trees.

The counter sheet provides close to 60 different characters in various stances: Healthy, stunned, wounded or... dead!

Box contents: > (4) 11" x 16" (or 28 x 40 cm) full-color tactical maps > (1) 8" x 12" (or 21 x 29.7 cm) counter sheet printed in full color > (1) 24-page booklet including the rules; the historical background and 8 scenarios > (1) play sheet for handy reference > (1) 10-sided die > (1) counter tray

Game scales: > 1 counter = 1 character > 1 turn = 2 seconds > 1 map hex = +/- 2m (6 feet)

—description from the designer

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