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turn 12 of 13 - It's done, the Japanese lost. This game was with the historical setup
Home-made box for this game!
Turn 12. Situation looking hopeless for the IJA. Most tanks out of fuel and units now stuck south of the town.  A desperate Japanese "human wave" attack is about to begin in the western part of the town...
Storm Over Taierzhuang (ATO #25). [Publicly available from the publisher.]
turn 12 of 13. The Japanese are in the city but will begin the next turn out of supply (spent). The end

Storm Over Taierzhuang (2007)

Players
1–2
Best: 2
Playing time
120–120 min
Age
12+
6.51
Average rating
96
Ratings
2.75/5
Weight
#16027
BGG rank
Outside top 5,000
Alternate names:Storm Over Taierzhuang: Samurai Stalingrad 1938
Designer:Terence Co
Artist:Perry Moore, Craig Grando
Publisher:LPS, Inc. +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 10, Interaction 5, Complexity 5.5, Theme 5
Strategy7.0
Luck10.0
Interaction5.0
Complexity5.5
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIPrint & PlayArea-ImpulseArea MovementChit-Pull SystemSimulationDice RollingVariable Set-upMovement Points

Overview

ATO #25

Storm Over Taierzhuang is a two player game simulating the Battle of Taierzhuang from March 25 to April 6, 1938. One player plays the Japanese Army and the other plays the Chinese KMT troops. The game is 13 turns long.

Simulates the most famous battle of the Second Sino-Japanese war 1937-1945 which the Japanese 10th division with 25,000 fanatical and well trained and equipped men and backed up by large numbers of tanks, armored cars, artillery and planes drove towards the town of Taierzhuang to pave the way for the conquest of the city of Xuzhou. The Japanese are opposed by the KMT 2nd Army group & 20th Army consisting of 100,000 brave and tenacious soldiers with no tanks, little artillery and some aircraft defending behind heavy fortifications and trenches.

The battle eerily resembles the Battle of Stalingrad 4 years later and it is said that General Chuikov's tactics at Stalingrad was inspired by this battle (Chuikov was an military adviser to Jiang Jie Shi (Chang Kai Shek) in 1940.

The system used is a modified Storm Over Arnhem/Stalingrad system with added stuff like initiative, random events, tactical chit play etc.

Done to be played within an evening and easy to learn but still a challenge to play.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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