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First game: Allies surrender Fall 1916
WW1 in under 2.5 hours.
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First game

An Attrition of Souls (2020)

Players
2
Best: 2
Playing time
30–90 min
Age
14+
7.43
Average rating
225
Ratings
2.35/5
Weight
#7395
BGG rank
Outside top 5,000
Designer:Scott W. Leibbrandt
Artist:Bill Morgal
Publisher:Compass Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 4.7, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity4.7
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War ISimulationDice RollingPoint to Point MovementDeck, Bag, and Pool BuildingEvents

Overview

Armies are marching and the lamps are going out all over Europe. From the trenches of Flanders to steppes of Russia, two colossal military blocs are about to engage in brutal conflict, from which only one can emerge victorious. It is up to you to take control of one of these great alliances. Plot your moves carefully, for within an hour Europe’s fate will be decided.

"An Attrition of Souls" is a light, fast-paced wargame. It uses a unique tile-placement system to simulate the First World War. Each turn, you will randomly draw tiles from a pouch based on your economic points and use them to the best of your ability. The game features a combat system meant to simulate the horrific attrition of this conflict. Strategy is key, as the dice will offer no bloodless victories in this game.

—description from the designer

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