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Lords of the Sierra Madre (Second Edition)
The cards

Lords of the Sierra Madre (Second Edition) (1995)

Players
2–8
Best: 5, 6, 7, 8
Playing time
240–240 min
Age
14+
6.39
Average rating
163
Ratings
3.60/5
Weight
#13223
BGG rank
Outside top 5,000
Designer:Phil Eklund
Artist:David McElhannon, Beth Queman
Publisher:Sierra Madre Games +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 4, Interaction 10, Complexity 7.2, Theme 5
Strategy9.0
Luck4.0
Interaction10.0
Complexity7.2
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

TransportationWargameEconomicNegotiationAmerican WestPost-NapoleonicTradingAuction / BiddingOpen DraftingArea Movement

Overview

The setting is northern Mexico starting in 1898 where an economic boom, a dictator who welcomes foreign investment and wide-open land set the stage for one of the greatest capitalist free-for-alls in history. Each player is an hacendado. These entrepreneurs vie to build the largest empire of railroads, mines, ranches and other businesses. They may employ banditos, strikers and other sneaky maneuvers to tax, bribe, raid and destroy their opponents, often employing police, federal troops, even the US Army. They may even get themselves elected to the governor's office or the presidency itself (a crime in Mexico).

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