Supremacy: Boomers – Ballistic Missile Subs (1990)
Players
4–8
Best: 4
Playing time
360–360 min
Age
12+
6.42
Average rating
91
Ratings
2.50/5
Weight
Designer:Robert J. Simpson
Publisher:Supremacy Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 10, Luck 5, Interaction 7, Complexity 5, Theme 5
Strategy10.0
Luck5.0
Interaction7.0
Complexity5.0
Theme5.0
This game's strategy, luck, interaction, complexity and theme.
PoliticalWargameEconomicNegotiationExpansion for Base-gameModern WarfareAction PointsCampaign / Battle Card Driven
Overview
The Boomers expansion set allows players to add ballistic missile subs to their navies. Players must pay $2 Billion dollars and lose one grain, one oil, and four minerals units from their supply center to build each sub. Each sub carries two missiles and can be used for conventional or strategic attacks. The rules contain specific info for offensive and defensive tactics. The expansion set contains 40 color-coded miniature subs, five per-superpower.
Expands:
Supremacy: The Game of the Superpowers
Expanded by:
Supremacy: Boomers – Warlords and Pirates Blister Pack
Not available yet
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