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Here I go. My 1st setup of FC:R.
1940 France Ghost Division: Close-Up of Starting Forces
Ideally, you will need 5 cups ...
New German counters. The row above shows the forces with its full power from below, with reduced power. Afrika Korps and Luftwaffe forces.
1940 France Ghost Division: Set Up
Axis Resupply Aid created to remember the Axis Resupply step.
Out of the Box: what you get
My first game of Rommel ready to go!
1940 France Ghost Division: Desaster on June 22nd (given up)
1944 France D-Day: Initial setup

Field Commander: Rommel (2008)

Players
1
Best: 1
Playing time
120–120 min
Age
12+
6.98
Average rating
1,114
Ratings
2.43/5
Weight
#3547
BGG rank
Top 5,000
Designer:Dan Verssen
Artist:Dan Verssen
Publisher:Dan Verssen Games (DVG)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 2, Complexity 4.9, Theme 5
Strategy7.0
Luck7.0
Interaction2.0
Complexity4.9
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIArea MovementSimulationDice RollingSolo / Solitaire Game

Overview

Field Commander: Rommel was designed by Dan Verssen and is the first wargame in the "Field Commander" Solitaire series of historical Operational level board-wargames. The player takes command of General Erwin Rommel's forces in 3 exciting World War II Campaigns: France 1940, North Africa 1941, and D-Day 1944. An easy-to-use game system of "Battle Plan" and "Operation Plan" chits manages the Allied movement, combat, and reinforcements.

Each campaign comes with a list of historical options that the player can modify to adjust its difficulty level and improve replay value. Also, as units win battles, stats increase to affect ensuing battles and movement. The game comes with "Career" rules that allow the player to link campaigns, so that the outcome of one campaign affects the start-up conditions for the next campaign.

Game Information: Game Time: Each campaign can be played in 2 hours. Complexity: Moderate Players: 1 Games by player age|Ages 12 and up

Components: 3 Full Color Campaign Maps (11" x 17") 176 Full Color (both sides) 5/8" counters 1 6-sided die 1 Campaign Log Sheet Rulebook

See also: Field Commander: Alexander and Field Commander: Napoleon

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