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Crète 1941: Opération Merkur
Vae Victis 22 cover
Counters detail
Magazine article - Page 1
Map detail

Crète 1941: Opération Merkur (1998)

Players
1–2
Best: 2, 2+
Playing time
90–90 min
Age
12+
6.76
Average rating
39
Ratings
2.57/5
Weight
#20449
BGG rank
Outside top 5,000
Designer:Franck Yeghicheyan
Artist:Christophe Camilotte, Didier Bourgeois
Publisher:Vae Victis
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 2, Complexity 5.1, Theme 5
Strategy7.0
Luck7.0
Interaction2.0
Complexity5.1
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIArea MovementDice RollingSolo / Solitaire Game

Overview

Vae Victis issue 22. This game covers the German airborne invasion of Crete, and provides both two-player and solitaire rules. This game has some of Vae Victis's more complicated rules governing combat, but the rules still clock in at just over six pages. The scale of the game is relatively small, with turns representing eight hours and counters representing infantry batallions and armored platoons.

As with all Vae Victis games, the counters need to be cut out and mounted. The rules are entirely in French, although translations are available online.

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