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Principles of War: 18th Century – Warfare in the Age of Reason (2001)

Players
2
Playing time
0–0 min
Age
12+
8.02
Average rating
31
Ratings
2.00/5
Weight
#16553
BGG rank
Outside top 5,000
Designer:Tom Penn
Publisher:(Self-Published)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 4, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity4.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameMiniaturesAmerican Revolutionary WarBookAge of ReasonAction PointsSimulation

Overview

These are the revised 18th Century Lists and Rules. The rules have army list for these five periods:

• Louis XIV 1660 – 1740, • Frederick the Great 1740 –1790, • British Isles 1660 - 1796, • Americas 1760 -1813 • India and the East 1660 - 1805

The rules have a simple mechanism emphasizing officers' command and control. This is to represent the problems of commanding troops in battle which confronted generals, rather than how many casualties each unit was taking at each stage of the battle. These rules have been designed for large scale conflicts with each unit representing a regiment or brigade.

Expansions

Raid on St Michel
The Annexation of Chiraz
The Wolfenbüttel War
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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