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PnP Version
Scenario Pics: permission was received by JK
Scream, Aim, Fire! - Front Cover [higher resolution, correctly cropped]
Scenario : permission received from JK
Early game action!

Scream, Aim, Fire! (2021)

Players
1
Best: 1
Playing time
60–60 min
Age
0+
7.16
Average rating
41
Ratings
2.00/5
Weight
#19393
BGG rank
Outside top 5,000
Designer:Jay Kirkpatrick
Artist:Ilya Kudriashov
Publisher:Tiny Battle Publishing
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 2, Complexity 4, Theme 5
Strategy7.0
Luck7.0
Interaction2.0
Complexity4.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IICampaign / Battle Card DrivenHexagon GridDice RollingGrid MovementSolo / Solitaire GameScenario / Mission / Campaign GameLine of Sight

Overview

"Scream, Aim, Fire!" is a World War II solitaire tactical wargame of squad-level combat in the immediate aftermath of D-Day. The player takes the part of American infantry and armor pushing inland to take objectives, using a dice-roll action system that gives you a guaranteed number of actions each round, but not always of the exact type you need. A card-driven action system manages the German defenders, including veteran units, machine-gun nests, and even tanks. Victory is based on objectives and American Morale score, and game complications include lack of supplies and surprise German reinforcements, so even on the edge of victory, it pays to be cautious. But with a time limit on every scenario, not too cautious. With five scenarios of increasing difficulty and complexity, Scream, Aim, Fire! is a challenge you will have to rise to and a challenger that is always ready for you.

Each Game Includes: 2 x 17" x 22" Game Maps 140x 1” Counters Full Color Rules 1x Player Aid Sheet 36 x Players Cards 5 Scenarios

- from Tiny Battles Publishing website

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