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Preparing a Submarine game at the local game club :-)
Now I know it works with 1/6000th scale, time to buy WWII models :-P
Useful homemade counters or borrowed from other games for Submarine
Multi-player multi-blind game of Submarine at Pacificon 2010. The British convoy/escort player is in the foreground. Each of the German U-boat players is further along the row. Each player had his own board, and I (as the GM) helped update their board dep
Never bring your Submarine game with you when you go in mission onboard a real submarine!

Submarine (1976)

Players
1–6
Best: 2
Playing time
60–180 min
Age
12+
6.61
Average rating
578
Ratings
3.23/5
Weight
#6686
BGG rank
Outside top 5,000
Designer:J. Stephen Peek
Artist:Joe DeMarco, W. Scott Moores, Jean Baer, Bob Haynes
Publisher:The Avalon Hill Game Co +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 9, Interaction 2, Complexity 6.5, Theme 5
Strategy7.0
Luck9.0
Interaction2.0
Complexity6.5
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

NauticalWargameWorld War IIModular BoardSecret Unit DeploymentHexagon GridPaper-and-PencilSimulationDice RollingGrid MovementAction QueueSolo / Solitaire GameScenario / Mission / Campaign GameEventsVariable Set-upThree Dimensional MovementMovement PointsProgrammed MovementHidden MovementLine of Sight

Overview

Submarine is a tactical wargame of World War II submarine warfare. One player assumes the role of a submarine captain, while others are escort and/or convoy commanders. The submarine location is kept secret with the submarine player using plotted movement for the submarine and any torpedoes. The escort/convoy players move their ships on the board. When sighted or picked up by Sonar/Asdic the submarine will then be placed in full view on the map board as well. The game includes rules for different nationalities, various anti-submarine warfare systems, historical scenarios, night-fighting, and Design Your Own scenarios etc.

Avalon Hill Complexity rating - 8

Game Scale: Turn: 30 seconds Hex: 100 yards Unit: Individual submarines / ships

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