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Temple Rush (2020)

Players
2–4
Best: 3, 4
Playing time
25–35 min
Age
8+
5.42
Average rating
59
Ratings
1.50/5
Weight
#27124
BGG rank
Outside top 5,000
Designer:Jacob Berg
Artist:Sofie Kampmark
Publisher:Blackrock Games +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 9, Interaction 5, Complexity 3, Theme 6
Strategy5.0
Luck9.0
Interaction5.0
Complexity3.0
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

DiceAdventureAction / DexterityAncientTerritory BuildingAction PointsVariable Player PowersPattern BuildingPattern RecognitionDice RollingAdvantage TokenVictory Points as a ResourceFinale EndingHighest-Lowest ScoringZone of Control

Overview

In Temple Rush, you compete in the annual contest to rebuild the ancient temples of a lost kingdom — with classic interlocking bricks as your building stones.

As a temple builder, you must strategically place your building stones in the three build zones on your player boards and build the figures on the temple cards. Throw the dice, build the temples, and snatch the temple cards before your rivals. Oh, and don't forget to unleash your secret power to tease your rivals!

Who will outsmart whom in the race to win the most temple cards and acquire the precious temple diamond? In this building adventure fraught with hidden bombs, spontaneous lightning storms, and magic shields, nothing is decided until the last temple is built.

—description from the publisher

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