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Resource Cubes
Beyond the Sun - Game in Progress
Beyond the Sun, Rio Grande Games, 2020 — front cover (image provided by the publisher)
Beyond the Sun, Rio Grande Games, 2020 — gameplay set-up (image provided by the publisher)
Payment in Meteors (painted lava rocks)
mid game, 3P
main board - tech tree at game end - 2-player game
Faction Board with Components
Making the dice into actual spaceships!

Beyond the Sun (2020)

Players
2–4
Best: 3
Playing time
60–120 min
Age
14+
7.86
Average rating
17,890
Ratings
3.15/5
Weight
#114
BGG rank
Top 1,000
Alternate names:Вдали от Солнца +4 more
Designer:Dennis K. Chan
Artist:Franz Vohwinkel
Publisher:Rio Grande Games +8 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 3, Interaction 7, Complexity 6.3, Theme 6
Strategy9.0
Luck3.0
Interaction7.0
Complexity6.3
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

CivilizationScience FictionSpace ExplorationPoint to Point MovementArea Majority / InfluenceWorker PlacementTech Trees / Tech TracksEventsEnd Game BonusesIncomeContracts

Overview

Beyond the Sun is a space civilization game in which players collectively decide the technological progress of humankind at the dawn of the Spacefaring Era, while competing against each other to be the leading faction in economic development, science, and galactic influence.

The game is played over a variable number of rounds until a number of game-end achievements are collectively claimed by the players. The winner is the faction with the most victory points, which are obtained by researching technologies, improving their economy, controlling and colonizing systems, and completing various achievements and events throughout the game.

On a turn, a player moves their action pawn to an empty action space, then takes that action. They then conduct their production phase, either producing ore, growing their population, or trading one of those resources for another. Finally, they can claim up to one achievement, if possible.

As players take actions, they research new technologies that come in four levels. Each technology is one of four types (scientific, economic, military, commercial), and higher-level technologies must match one of the types of tech that lead into it. Thus, players create their own technology tree in each game, using these actions to increase their military strength, to jump to different habitable exoplanetary systems, to colonize those systems, to boost their resource production, to develop android tech that allows growth without population, and more.

Expansions

Beyond the Sun: Sagittarius A and Beta Colony Promo Cards
Beyond the Sun: Leaders of the New Dawn
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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