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Box Art
From twitter post
From twitter post
From twitter post
The modular player mat (prototype)

Atlas Lost: Rise of the New Sovereigns (2024)

Players
1–4
Best: 2, 3, 4
Playing time
60–90 min
Age
14+
7.00
Average rating
193
Ratings
3.25/5
Weight
#8995
BGG rank
Outside top 5,000
Designer:Totsuca Chuo
Artist:Yota Suzuki, Kazuma Koda
Publisher:TACTICAL GAMES
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 7, Complexity 6.5, Theme 6
Strategy7.0
Luck4.0
Interaction7.0
Complexity6.5
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

CivilizationScience FictionArea Majority / InfluenceTech Trees / Tech Tracks

Overview

This game is set in Atlas Lost, a world ruined by AI warfare. Players try to unearth lost technology and take control of a new world. Where will you go, what will you focus on, and what kind of world will you aim for?

Atlas Lost: Rise of the New Sovereigns is a tech-tree, resource management, and civilization game.

In the game set-up, you play a combination of three of the five available techs. Each of these techs employs different board game mechanisms. You must use cards, collect resources, and employ unearthed tech to build up your own troops and gather fame faster than the players around you. Whoever first scores 30 points wins.

Expansions

Atlas Lost: Rise of the New Sovereigns – Campaign Expansion: The Lost Nation
Atlas Lost: Rise of the New Sovereigns – Ability Expansion: In-Depth Research Team
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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