Phoenix Command: Special Weapons Weapon Data Supplement (1989)
- This game: Strategy 7, Luck 7, Interaction 7, Complexity 0, Theme 6
This game's strategy, luck, interaction, complexity and theme.
Overview
While primarily thought of as a combat system for Leading Edge's Rhand Morningstar Missions RPG, the original Phoenix Command rules were also intended to be used for man-to-man skirmish wargaming, either on the tabletop or a hex map.
This Special Weapons Supplement to the Phoenix Command Combat System contains all the necessary rules and data for a wide variety of unusual or distinctive weapon systems, included are:- Riot Control Gear, from Tear Gas to Plastic Bullets - Protest Weapons, from Rocks and Bottles to Molotov Cocktails - Incendiary Weapons, from White Phosphorus Grenades to World War II and Modern Flamethrowers - Modern Military Equipment, from Claymore Mines to Miniguns - Archery Equipment, from the Horsebow of ancient times to the modern Compound Target Bow - Weapons of Stealth, from Silencers for Sub-machineguns and Pistols to Garrotes and Strangulation Techniques
This supplement allows Phoenix Command players to incorporate a wide variety of powerful, unusual, or highly specialized weapons into their gaming.
-from the back cover
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