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Laser-cut lucite board I made at TechShop
A game in progress.
Set-up at the Oregon coast
Guess who won the previous game.
Size does matter
game of tzaar at the hatepe mid winter gaming retreat 08
The Dark Tower
Kris Burm at Essen Spiel'07 playing Tzaar (photo by 	

Matěj Baťha licensed under the Creative Commons Attribution ShareAlike 2.5)
T-Z-A-A-R: can you read it ?
The GIPF serie

TZAAR (2007)

Players
2
Best: 2
Playing time
30–60 min
Age
13+
7.66
Average rating
4,194
Ratings
2.48/5
Weight
#662
BGG rank
Top 1,000
Designer:Kris Burm
Artist:Kris Burm, lu'cifer
Publisher:Rio Grande Games +3 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 5, Theme 3
Strategy5.0
Luck5.0
Interaction5.0
Complexity5.0
Theme3.0

This game's strategy, luck, interaction, complexity and theme.

Abstract StrategyGrid MovementMap Reduction

Overview

TZAAR is a game about making choices. Both players have 30 pieces, divided in three types: 6 Tzaars, 9 Tzarras and 15 Totts. The three types of pieces form a trinity: They cannot exist without each other. The aim is either to make the opponent run out of one of the three types of pieces or to put him in a position in which he cannot capture any more. The tricky question the players will have to ask themselves on each of their turns is: “Shall I make myself stronger or my opponent weaker?” Meaning: Will you capture an opponent’s piece and make him weaker, or will you jump on top of one of your own pieces and make yourself stronger? If you choose to jump on top of your own pieces too often, you will probably leave your opponent with too many pieces on the board. On the other hand, if you capture too often, you may end up with pieces that are not strong enough at the end of the game. What to do? Up to you to decide!

TZAAR replaced TAMSK as part of project GIPF, which was felt to not quite fit in with the others due to its use of sand timers.

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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