ZÈRTZ (1999)
Players
2
Best: 2
Playing time
30–60 min
Age
9+
7.26
Average rating
4,584
Ratings
2.74/5
Weight
#1058
BGG rank
Top 5,000
Designer:Kris Burm
Artist:Kris Burm, lu'cifer
Publisher:Rio Grande Games +4 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 5, Luck 5, Interaction 5, Complexity 5.5, Theme 3
Strategy5.0
Luck5.0
Interaction5.0
Complexity5.5
Theme3.0
This game's strategy, luck, interaction, complexity and theme.
Abstract StrategySet CollectionGrid MovementMap Reduction
Overview
In ZÈRTZ, the third addition to the GIPF Project, players compete to acquire sets of multi-colored balls. This is mostly accomplished by jumping one ball over one or more others, Checkers-style, on a hex board. A player's turn consists of either jumping (which can be forced) or placing any color ball on the board and removing an empty space from the edge of the board. In this manner, the play space continually shrinks, giving the endgame an almost claustrophobic feel.
This game is part of project GIPF.
Expansions
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GIPF Project Set 2
Not available yet
Player reviews, retailers/pricing and rules videos have no real data source for this game yet.
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