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PnP standard board with pencil
Endgame position
Physical set: 14x14 bandana, 1-inch tiles, and wood discs. Also one of my favorite positions I've encountered: red has 3 isolated miners that are all still working together to strengthen its position; red won this game.
PnP fixed setup
Tabletop Simulator version

Mattock (2020)

Players
2
Playing time
5–40 min
Age
8+
5.60
Average rating
95
Ratings
2.00/5
Weight
#26252
BGG rank
Outside top 5,000
Designer:Drew Edwards
Publisher:MindSports
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 6, Interaction 5, Complexity 4, Theme 3
Strategy9.0
Luck6.0
Interaction5.0
Complexity4.0
Theme3.0

This game's strategy, luck, interaction, complexity and theme.

Abstract StrategyPrint & PlayTile PlacementHexagon GridPattern RecognitionNetwork and Route BuildingConnectionsVariable Set-upMap Addition

Overview

In Mattock, you play miners digging corridors through the rock. You can’t dig too closely together though, or the mine will collapse. To win, trap your opponent so they run out of space to mine.

Playing the Game: On your turn, take these 3 steps in order:

① Mine Place 1 tile on an open space next to, or connected by other tiles to, at least 1 of your miners. Opponent’s miners block connections. To prevent the mine from collapsing, the tile must not touch: • more than 3 other tiles; • a tile which already touches 3 other tiles. If you have any miners which were removed on previous turns, place 1 of them on this tile. If you cannot Mine, you lose the game.

② Move You may choose to move any 1 of your miners to a tile connected to it. You do not have to move. You may move through your own miners, but opponent’s miners block your path.

③ Remove Remove all opponent miners that are now both: • Not connected to another opponent miner; • Connected to 2 or more of your miners. Your opponent takes the removed miner(s) and will place 1 back on the board on their turn.

-description from designer

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