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Game map. Final version by Nils Johansson
Initial settings, 2021 Aug 12, Yokohama
Setup
Playtesting the game: close-up around the isthmus at Paso.
Setup. Ready to begin

Ambon: Burning Sun & Little Seagulls (2021)

Players
2
Best: 2
Playing time
60–120 min
Age
12+
7.99
Average rating
131
Ratings
2.06/5
Weight
#9035
BGG rank
Outside top 5,000
Designer:Marc Figueras
Artist:Nils Johansson, Òscar Oliver
Publisher:Bonsai Games +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 9, Interaction 5, Complexity 4.1, Theme 5
Strategy7.0
Luck9.0
Interaction5.0
Complexity4.1
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IISecret Unit DeploymentHexagon GridSimulationDice RollingGrid MovementRatio / Combat Results TableVariable Set-upMovement PointsZone of Control

Overview

"Ambon: Burning Sun & Little Seagulls" is a two player wargame simulating the battle of Ambon, that took place between 30th January and 3rd February 1942 in the island of Ambon, in the Moluccas. A Japanese force composed of the 228th Regiment of the 38th Division of the IJA and the 1st Kure Special Naval Landing Force occupied the island against a force composed of the Dutch Molukken Brigade and the Australian "Gull Force".

One player controls Japanese forces and the other one Allied (Dutch and Australian) forces. Victory is achieved by means of control of certain hexes and elimination of enemy units. The aim of the Japanese player is to conquer as soon as possible the three main key locations in Ambon (the city of Ambon, Paso, and the Laha airfield) as well as some secondary key locations. The sooner the Japanese conquers these locations, the more victory points he will receive. So, for the Japanese it's a race against the clock, while the Allied player must slow down the Japanese advance without suffering too many losses.

-description from designer

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