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Client decks (backs) - art by Vincent Dutrait
Sculpted by Heriberto Valle Martinez, Painted by Christos Panagiotou
Unconscious Mind (front cover, sides)
Totally Necessary Pimp 1:12 Scale
Unconscious Mind (box)
Unconscious Mind (front cover)
Sleeping girl-island. Art by Andrew Bosley.
Dream Cards
Unconscious Mind Demo game at Essen 2022
People stare at the destruction of the moon. - Art by Andrew Bosley

Unconscious Mind (2024)

Players
1–4
Best: 2, 3
Playing time
60–120 min
Age
12+
7.87
Average rating
7,029
Ratings
4.02/5
Weight
#300
BGG rank
Top 1,000
Alternate names:Cesta do nevědomí +9 more
Designer:Jonny Pac, Antonio Zax, Yoma, Laskas
Artist:Vincent Dutrait, Andrew Bosley, Yoma
Publisher:Gémklub +9 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 6, Interaction 2, Complexity 8, Theme 5
Strategy7.0
Luck6.0
Interaction2.0
Complexity8.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

MedicalPost-NapoleonicSet CollectionOpen DraftingWorker PlacementRondelSolo / Solitaire GameEnd Game BonusesVariable Set-upContractsProgrammed MovementMelding and SplayingLayeringTags

Overview

In the early 1900s, the Austrian neurologist Sigmund Freud established a revolutionary theory called psychoanalysis, related to the study of the unconscious mind. As his work took hold, supporters met at Freud's apartment every Wednesday to discuss psychology and dream symbolism. This group—the Wednesday Psychological Society—marked the beginning of the worldwide psychoanalytic movement. As a member of this society, you aim to formulate new therapeutic techniques, establish a practice, grow your clientele, and become Freud’s most distinguished contemporary. To best accomplish this, you’ll need to share insights, discuss ideas with peers, and publish theories. And to stay invigorated, you’ll likely need some coffee—lots of coffee.

Unconscious Mind is a euro-style game featuring worker placement, engine building, multiple rondels, and cascading effects. On your turn, you may place one or two Ideas (workers) on a central Meeting Table to access a variety of actions, such as adding tiles to your player board, drafting and playing cards, and moving around the city of Vienna. Where you place your Ideas also determines how far to advance your rondel’s inkpot, activating a row or column of tile effects on your player board.

To treat your clients and interpret their dreams, you must work with a supply of Insight resources, which you’ll manage on a multi-level dial. As you work through surface-level Manifest dreams into deep-seated Latent dreams, these Insights will help your clients reach catharsis. This is represented by lifting transparent layers from the client cards—unlocking their ongoing special abilities and end-game scoring opportunities.

Once the group has solidified its reputation, the end of the game is signaled, and the member with the most points wins.

—description from the publisher

Expansions

Unconscious Mind: Nightmares
Unconscious Mind: Free Association
Unconscious Mind: Tantrum House Season 10 Promo Card
Unconscious Mind: Dice Tower Promo Cards
Unconscious Mind: Nightmares – 2025 Dice Tower Promo Card
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