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Game in play at UK Games Expo 2008
One of the unpunched Tile sheets showing front (constructed) side and back (unconstructed) side.
Some Monks, 3 are at prayer in the chapel
3 player game
Monks closeup

Monastery (2008)

Players
2–4
Best: 4
Playing time
60–60 min
Age
14+
6.25
Average rating
372
Ratings
2.86/5
Weight
#9988
BGG rank
Outside top 5,000
Designer:Gary Dicken, Steve Kendall, Phil Kendall
Artist:Colin Jones, Geraldine O'Reilly
Publisher:Ragnar Brothers
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 5.7, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity5.7
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

MedievalReligiousTile Placement

Overview

From the publisher:

Monastery is a tile laying game in which players construct different parts of a medieval monastery. The work is done by the monks of a player. The monks may move from tile to tile and in addition to building work they can also study, toil or pray. In the ‘icon’ game monks can also make use of the special properties of some of the tiles.

The tiles vary in value ranging from 1 point field and path tiles to 5 point Chapter House and Library. The higher the value of tile the more monks are needed to build it. Players can build independently, but often they are required to work collaboratively.

The game spreads over two days of monastic life, with turns being allocated as time for study and toil or for services in the abbey. At each service a new abbot is elected and apart from going first in the turn the abbot also has some significant powers.

In order to win the game players must collect the letters of the abbey’s motto ‘Libera Nos Quaesumus Ab Omnibus Malis Amen’. The letters become progressively more expensive and players must decide whether to buy letters or recruit extra monks.

Points at game end are also awarded for the ‘blessings’ which players can collect throughout the game.

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