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So, the Germans thought, the Soviets really were larger than life.
Set Up - Speed Bumps
Turn 4 - Speed Bumps
Turn 6 - Speed Bumps
Turn 8 (End Game) - Speed Bumps

World at War: Death of the 1st Panzer (2008)

Players
2
Best: 2
Playing time
0–0 min
Age
0+
7.59
Average rating
193
Ratings
2.53/5
Weight
Designer:Mark H. Walker
Artist:Olivier Revenu, Guillaume Ries
Publisher:Lock 'n Load Publishing, LLC.
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 10, Interaction 5, Complexity 5.1, Theme 5
Strategy9.0
Luck10.0
Interaction5.0
Complexity5.1
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameExpansion for Base-gameModern WarfareHexagon GridChit-Pull SystemSimulationDice RollingGrid Movement

Overview

Expand your World at War battles! The initial Soviet forces have taken heavy losses, but NATO has discovered that the Soviets can give as good as they get. The smoking remnants of an American armored brigade dot the hills of the Eisenbach Gap, and still the Soviet attack continues. Now it is the hastily assembled 1st Panzer Division’s turn to stop the red horde. Will the West German’s mix of Leopard I tanks, Marder Infantry Fighting Vehicles, and tank destroyers, coupled with a handful of lethal Leopard II tanks, be enough to stop the Soviet onslaught? It’s up to you to find out.

Expands:

World at War: Eisenbach Gap

Expanded by:

World at War: Gamer's Guide World at War Compendium

Reimplemented in Eisenbach Gap Deluxe with a new printing of the board and counters.

Expansions

World at War: Gamer's Guide
World at War Compendium
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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