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All my Senjutsu minis finally painted @losjuegosdeguille
The shrine
A warrior is worthless unless he rises above others and stands strong in the midst of a storm.
I love these minis!! @losjuegosdeguille
Corebox painting minis
More basing.  Attempt at fallen Cherry Blossom leaves with some cut real leaves painted pink and white.
Ukrainian box (front)
Painted miniatures
Painted miniatures
Winter basing. Removed the beach elements from Musashi to make him fit better with the board and other warriors.

Senjutsu: Battle For Japan (2023)

Players
1–4
Best: 2
Playing time
15–20 min
Age
14+
7.19
Average rating
1,370
Ratings
2.92/5
Weight
#3160
BGG rank
Top 5,000
Alternate names:Senjutsu +8 more
Designer:Paul D. Allen, James Faulkner
Artist:Imad Awan, Raben White
Publisher:Matagot +10 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 5, Complexity 5.8, Theme 6
Strategy7.0
Luck4.0
Interaction5.0
Complexity5.8
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

DeductionFightingSimultaneous Action SelectionHand ManagementGrid MovementHidden MovementDeductionDeck Construction

Overview

Senjutsu is a 1-4 Player Samurai Duelling Game with slick Deck Construction mechanics, simultaneous reveal combat and beautiful miniatures from a panel of sculptors. Control 1 of 4 fearsome Samurai, warriors bound to the Bushido Code, each with their own strengths, weaknesses, and motivations.

Using Senjutsu's Deck Construction Mechanics, forge a unique deck of devastating attacks, powerful blocks, timely mediations, and dynamic special moves. The intuitive card-classifying system makes forging your Samurai’s Ability Deck easy.

The Core Box includes dozens of different Ability Cards to shape your chosen Samurai's fighting style. There are thousands of possible deck combinations available,

Gameplay Summary:

Position your Samurai on the Battlefield. Draw a hand of Ability Cards from your 40 Card Ability Deck. Choose an Ability Card to use and place it facedown with the opponent's card. Reveal the cards simultaneously and check the initiatives. Resolve the card and its effects.

Any Samurai who takes 5 wounds will fall... leaving the vanquisher victorious.

Expansions

Senjutsu: Battle For Japan – The Ghost in the Night
Senjutsu: Battle For Japan – The Gathering Storm
Senjutsu: Battle For Japan – The Shadow Under Steel
Senjutsu: Battle For Japan – When Two Worlds Collide
Senjutsu: Battle For Japan – The Wolf At The Door
Senjutsu: Battle For Japan – Legends of Japan
Senjutsu: Battle For Japan – Winds of Change
Senjutsu: Battle For Japan – Daimyo's Castle
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