Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Wargames
Arracourt game map side by side with same area from OCS Beyond the Rhine
Unit Countersheet
Battle of Luneville (5.3) : fall of Luneville on 19th September. German victory!
Paying Homage
BCS scenario 3, end of Turn 1

Arracourt (2022)

Players
2
Best: 2
Playing time
120–120 min
Age
12+
8.39
Average rating
223
Ratings
3.85/5
Weight
#6085
BGG rank
Outside top 5,000
Designer:Dean Essig, Carl Fung
Artist:Dean Essig, Nicolás Eskubi
Publisher:Multi-Man Publishing
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 7.7, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity7.7
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIHexagon GridSimulationDice RollingGrid MovementMovement PointsZone of Control

Overview

Arracourt is a Battalion Combat Series (BCS) game depicting the forlorn Axis counterattack to stop Patton’s drive across France in September 1944 and the stellar example of mobile US Combined Arms that stopped that offensive dead in its tracks.

The rapid movement of Patton’s Third Army eastward to Nancy has led them at the end of a supply net that is being re-allocated to put emphasis on the British in the north (which resulted in Operation Market Garden). The US 4th Armored Division in the lead performed a double envelopment of Nancy and is waiting for other elements to catch up.

For the German part, Hitler sees an opportunity to do two things simultaneously: To strike at the US spearhead stopping their advance and to try out his newly formed Panzer Brigades—complete with Panthers just off the assembly line but manned by crews fresh out of training.

The result was a classic defense studied by the US Army still today as the “school solution” of how to defeat an armored foe in a mobile set of battles.

Arracourt is a game of those battles with both sides using all the tools of mobile warfare with both sides maneuvering to attack and defend the ground of their choosing. The game is straightforward for the beginner BCS player and works very well as a starter kit before trying any of the others in the series yet is still challenging for the BCS veteran. All scenarios are on one (or less than one) map.

There are very few special rules to employ, well, except for dealing with Bazooka Charlie … a US L-4 artillery observation pilot who rigged his wings with bazooka launchers so he could go out daily and try to kill German tanks.

Scenarios:

Arracourt Campaign (13 turns) Saga of the Panzer Brigades (5 turns) Battle of Lunéville (Small) (2 turns) Patton’s Vanguard (12 turns) Battle of Arracourt (Small) (4 turns) Ghost Division (Small) (4 turns)

Components:

BCS rulebook (v2.0, in full color) Two BCS Charts and Tables (v2.0, in full color) BCS Support rulebook (v2.0, in full color) Arracourt game specific rulebook Turn Record Track card One 22” x 34” full color game map 352 5/8” Counters (one unit sheet and one marker sheet) Six scenarios, all one-map or less, and four are five turns or less Box and dice

(from MMP website)

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.