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reconstructed Rare/Uncommon sheet from FLASHPOINT (8 rows Uncommons, 2 rows Rares + White Ninja promo).
Card Examples
Feng Shui sites
Card Examples
Card Examples

Shadowfist (1995)

Players
2–7
Best: 4
Playing time
60–60 min
Age
10+
7.04
Average rating
441
Ratings
2.62/5
Weight
#5974
BGG rank
Outside top 5,000
Designer:Robin D. Laws, Jose Garcia (I)
Artist:Jesper Myrfors, David Fooden, Quinton Hoover, Melissa Benson, Anson Maddocks
Publisher:Z-Man Games +4 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 5, Complexity 5.2, Theme 5
Strategy7.0
Luck4.0
Interaction5.0
Complexity5.2
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameCollectible ComponentsFightingHand ManagementInterruptsDeck Construction

Overview

A collectible cardgame based on Kung Fu, sci fi and action movies that pits players against each other in a secret war to control the world's feng shui sites across time. Based on yet another world created by the venerable Robin D. Laws (Doomtown, On the Edge, etc.), the game stands on the shoulders of Magic: The Gathering and On the Edge, focusing on multi-player rather than two-player games.

With the "Combat in Kowloon" expansion, this game no longer uses randomized booster packs, instead using a distribution method similar to a Fantasy Flight LCG (called "Dynamic Card Game").

Expansions

Shadowfist: Reloaded
Shadowfist: Netherworld
Shadowfist: Year of the Goat
Shadowfist: Flashpoint
Shadowfist: Boom Chaka Laka
Shadowfist: Dark Future
Shadowfist: A Better Tomorrow
Shadowfist: Throne War
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