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First game, end of ISF turn 7
Detail of the old city of Mosul and the Daesh forces gathered in it.
first game
Gaza variant by Brian Train
I named the general token as "Cap token."

We Are Coming, Nineveh (2023)

Players
1–2
Best: 2
Playing time
90–90 min
Age
14+
7.68
Average rating
263
Ratings
2.29/5
Weight
#6222
BGG rank
Outside top 5,000
Alternate names:Nínive. La batalla de Mosul
Designer:Brian Train, Rex Brynen, Juliette Le Ménahèze, Harrison Brewer
Artist:Nicolas Roblin
Publisher:Nuts! Publishing +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 2, Complexity 4.6, Theme 5
Strategy7.0
Luck5.0
Interaction2.0
Complexity4.6
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameModern WarfareCampaign / Battle Card DrivenSimulationGrid MovementSolo / Solitaire GameEvents

Overview

We Are Coming, Nineveh! is a tactical/operational-level game of the Iraqi government campaign to liberate the western area of the city of Mosul from the forces of Daesh between 19 February and 9 July 2017. This was one of the largest and most difficult urban operations of the post-WWII era, and marked a major defeat for Daesh and its so-called “Islamic State.” The game is thus able to combine low complexity (and hence be accessible to even neophyte wargamers) with a rich and detailed treatment of this important battle.

Unlike most wargames where there is a single measure for victory or loss, We Are Coming, Nineveh assesses three key aspects of the campaign: the speed at which the operation is completed, the casualties suffered by Iraqi government forces, and the collateral damage done to Mosul. One might outperform the historical case, capturing the Old City faster—but at a terrible civilian cost.

Winner of the Charles S. Roberts Award for Best Tactical Wargame of 2023.

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