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Arena of Death: Heroic Combat in the Fantasy World of DragonQuest
Arena of Death Map
Ares #4, Arena of Death (cover)
Arena of Death Counters (back)
Arena Of Death better quality counters

Arena of Death: Heroic Combat in the Fantasy World of DragonQuest (1980)

Players
2–20
Best: 2
Playing time
90–90 min
Age
10+
5.41
Average rating
92
Ratings
2.11/5
Weight
#28097
BGG rank
Outside top 5,000
Designer:David James Ritchie
Artist:Redmond Aksel Simonsen, Joe Jusko
Publisher:SPI (Simulations Publications, Inc.)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 4.2, Theme 6
Strategy7.0
Luck7.0
Interaction5.0
Complexity4.2
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

FantasyWargameFightingVariable Player PowersHexagon GridSimulationDice Rolling

Overview

Arena of Death: Heroic Combat in the Fantasy World of DragonQuest, is a game of gladiatorial combat in a fantasy setting. The players take on the role of fighters in the arena, pitting these fighters against each other and against fearsome beasts over the course of a variable number of "combats". Each combat consists of one or more players' characters entering the arena where they meet one or more characters controlled by other players.

The combat lasts until only dead or mutually friendly characters remain in the arena.

[This is the standalone game version of the combat system used in the first edition of RPG DragonQuest by SPI]

Originally published in Ares magazine Nr 4 (Sept 1980).

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