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Quartz: The Dice Game - Lucky Duck Games
Box
THE DICE SHOWING ALL SIDES
BOX BACK

Quartz: The Dice Game (2022)

Players
3–6
Best: 4, 5
Playing time
30–45 min
Age
10+
6.23
Average rating
213
Ratings
1.33/5
Weight
#13083
BGG rank
Outside top 5,000
Alternate names:Quartz: O Jogo de Dados
Designer:Sérgio Halaban, Luis Francisco
Artist:Luis Francisco, Max Grecke
Publisher:Lucky Duck Games +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 10, Interaction 5, Complexity 2.7, Theme 6
Strategy5.0
Luck10.0
Interaction5.0
Complexity2.7
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

FantasyDiceSet CollectionDice RollingPush Your Luck

Overview

It seems that new mines keep being discovered... But these mines aren't that big and all the dwarves will have to run to get the most out of them in just one day! In this dice version of Quartz, the bet remains the same: Everyone must explore the mine and sell the mined crystals in the city at the end of the day. The dwarf who manages to collect the most money will have the mine all to himself.

The game is divided into six rounds. On their turn each player must: 1. Mine a crystal: The player draws a crystal from the bag and places it on his cart. If the mined crystal is an unstable crystal, the player receives a reroll marker. There is no limit to the number of reroll tokens a player can have. 2. Roll the dice: Each player has up to three dice rolls per turn. In the first, all 5 dice must be rolled. In the second and third they can reroll as many dice as they want. If it has a Reroll Marker, the player can discard it to perform an extra reroll. 3. Perform actions: According to the result of the dice the player will be able to perform one or more actions. The more faces of the same action are available, the more efficient that action will be. Actions allow the player to mine more crystals, steal crystals, store crystals in the chest, or transfer unstable crystals to opponents.

At the end of the game everyone receives points according to the value of the crystals they have, being entitled to bonus points for collections of equal crystals. Each unstable crystal will penalize its owner 3 points less and the player with the fewest crystals in the chest loses 5 points.

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