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The Redeemer and "friends" re-enact a scene from Pitch Black.
All components
He's behind you!  Also used as the cover image for the 'Official Scenarios' fan made book.
Playing Claustrophobia during an actual sunset!
Nelson Muntz as The Evil Demon
The Evil Demon!
The Redeemer is getting close to escaping.
An unbalanced battle?
Down in the catacombs
Thumbsup button is THERE! (in medium view...)

Claustrophobia (2009)

Players
2
Best: 2
Playing time
45–45 min
Age
14+
7.46
Average rating
7,187
Ratings
2.48/5
Weight
#591
BGG rank
Top 1,000
Alternate names:Клаустрофобия
Designer:Croc
Artist:Stéphane Gantiez, Aleksi Briclot, Bertrand Benoit
Publisher:asmodee +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 7, Interaction 5, Complexity 5, Theme 9
Strategy5.0
Luck7.0
Interaction5.0
Complexity5.0
Theme9.0

This game's strategy, luck, interaction, complexity and theme.

FantasyExplorationAdventureHorrorFightingMiniaturesModular BoardVariable Player PowersDice RollingGrid MovementScenario / Mission / Campaign GameLine of Sight

Overview

Claustrophobia is a miniatures-based survival game set within the universe of Hell Dorado.

The box contains pre-painted miniatures which are placed on large tiles showing the dungeon spaces. Also included are character boards, counters and markers, and dice.

One player controls a small group of determined humans, while the other plays an almost unending army of demonic creatures. The game is thematic and highly asymmetric: human characters are stronger, but the demon characters are more numerous. Gameplay is very straightforward with a minimum of rules, and each game plays in an hour or less.

Basically, dice are allocated after rolling to perform actions, while cards or special abilities are also available. The game is about managing decisions and choosing what to do with the resources that you have, managing difficult events and out-thinking your opponent. Combat is handled by dice.

Complexity is low, with the focus on theme and building towards a tense, climactic ending. Claustrophobia is played through scenarios of which there are several in the rulebook. Generally speaking, the human characters are attempting to complete a task (e.g. escape the catacombs, close a portal) while the demons are focused on stopping them. There are varying win conditions depending on the scenario chosen.

Expansions

Claustrophobia: De Profundis
Claustrophobia: Furor Sanguinis
Claustrophobia: Compendium Maleficarum
Not available yet

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