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Set Up - We Can Still Hurt Them
Turn 3 - We Can Still Hurt Them
Turn 4 - We Can Still Hurt Them
Turn 5 - We Can Still Hurt Them
Turn 7 - Swedes Win

World at War: Operation Garbo (2010)

Players
2
Best: 2
Playing time
240–240 min
Age
12+
7.55
Average rating
89
Ratings
2.88/5
Weight
Designer:Mark H. Walker, Nils Idemalm, Ola Palmquist
Artist:Marc von Martial
Publisher:Lock 'n Load Publishing, LLC.
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 10, Interaction 5, Complexity 5.8, Theme 5
Strategy9.0
Luck10.0
Interaction5.0
Complexity5.8
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameExpansion for Base-gameModern WarfareHexagon GridChit-Pull SystemDice Rolling

Overview

World at War: Operation Garbo takes the popular World at War game system into the hills and valleys of Sweden as their long-kept neutrality is violated by the Soviet Army. Swedish forces include its upgraded Mark 4 variant of the British Centurion tank, the famous Swedish S-tank—which has no turret!—and the PBV 302, a combat-proven APC. Other units include AT helicopters, tracked TOW and SAM launchers, and the hard-hitting, but fragile, IKV 91 tank destroyer. Home Guard units made up of old men with old rifles and fast, jeep-driving recon units support the heavier tank units.

World at War: Operation Garbo is the latest expansion (You'll need to own either World at War: Eisenbach Gap or World at War: Blood and Bridges to play Operation Garbo.) in the World at War series. It features 176 counters, two mounted 11” x 17” maps, and 6 scenarios.

Expansions

Line of Fire #13
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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