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Great Western Trail NZ
GWT at Wellycon
GWT NZ
Great Western Trail : New Zealand
Handmade ships are ready to play. 2p setup.
Great View on a Great Game
Handmade blue set.
Red upgrade. Hand ceate elements.
New Zealand
Hand-upgrade. Materials - fimo, pins, varnish, vellejo wash, time, love :)

Great Western Trail: New Zealand (2023)

Players
1–4
Best: 3
Playing time
75–150 min
Age
12+
8.45
Average rating
7,357
Ratings
3.99/5
Weight
#73
BGG rank
Top 100
Alternate names:Great Western Trail: Neuseeland +10 more
Designer:Alexander Pfister
Artist:Chris Quilliams
Publisher:eggertspiele +8 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 6, Interaction 2, Complexity 8, Theme 5
Strategy5.0
Luck6.0
Interaction2.0
Complexity8.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

AnimalsSet CollectionHand ManagementDeck, Bag, and Pool BuildingSolo / Solitaire GameVariable Set-upOwnershipTrack Movement

Overview

Kia ora, and welcome to Great Western Trail New Zealand!

Towards the end of the 19th century, you established yourself as a runholder (owner of a sheep station) on the South Island of New Zealand. Recent years have seen your family farm prosper by diversifying your breeds of sheep and increasing the value of your wool. With the dawn of the new century, difficult challenges have arisen. You must acquire improved and valuable breeds of sheep to ensure the prosperity of your family business and the labourers who work for you. Decide whether to focus on your past strengths or to diversify into new ventures. Will the beginning of the 20th century be as rewarding as earlier years, or will the efforts of others surpass your strategy? Good luck, and kia kaha!

In Great Western Trail New Zealand, you move your runholder along a trail that winds and forks from the lower left corner of the game board to Wellington in the upper right. Along your path, you perform actions that provide you with various ways to earn victory points. Each time your runholder reaches Wellington, you deliver sheep to a local or foreign trading post, which may also be worth victory points. Afterwards, your runholder continues its movement again. In an average game, your runholder will usually reach Wellington 5 or 6 times.

All victory points are awarded at the end of the game. The player with the most victory points wins the game.

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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