1930: The Golden Age of Airlines (2023)
Players
2–6
Best: 3, 4
Playing time
40–120 min
Age
14+
6.69
Average rating
140
Ratings
3.67/5
Weight
#12075
BGG rank
Outside top 5,000
Designer:Alex Sorbello
Artist:Todd Sanders
Publisher:Rio Grande Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 7, Luck 4, Interaction 5, Complexity 7.3, Theme 5
Strategy7.0
Luck4.0
Interaction5.0
Complexity7.3
Theme5.0
This game's strategy, luck, interaction, complexity and theme.
EconomicAviation / Flight
Overview
1930 is a game set in the early stages of aviation. The players take on the roles of aviation investors, promoters, and presidents with the general objective of making money. A player's wealth is accumulated mainly through owning stock tokens in the ten airlines included in the game. Stock tokens make money in two ways; they can provide ready cash via dividend payments paid during the income action, and they can increase in value over the course of the game.
The player with the most assets in cash and stock at the end of the game wins.
—description from the publisher
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