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Close of Kahuna Stones. Rio Grande Games Version
sunny close-up
Close of board and pieces during a game. Rio Grande Games Version
The left hand holds the right(s)
flashy board
Kahuna game in the dappled shade.
End of game in the winter sun
Kahuna
Kahuna
Put your hands up for Kahuna

Kahuna (1998)

Players
2
Best: 2
Playing time
30–40 min
Age
10+
6.61
Average rating
10,388
Ratings
2.05/5
Weight
#1650
BGG rank
Top 5,000
Alternate names:カフナの島々 +2 more
Designer:Günter Cornett
Artist:Claus Stephan, Thilo Rick, Anke Pohl, Michaela Kienle
Publisher:Rio Grande Games +12 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 9, Complexity 4.1, Theme 3
Strategy7.0
Luck4.0
Interaction9.0
Complexity4.1
Theme3.0

This game's strategy, luck, interaction, complexity and theme.

Abstract StrategySet CollectionHand ManagementOpen DraftingArea Majority / InfluenceNetwork and Route BuildingTake ThatSudden Death EndingMulti-Use CardsTags

Overview

"Who will rule the South Seas? Two Kahuna - ancient sorcerers of the Pacific - compete for dominance on an archipelago consisting of twelve small islands. Using their magic and wisdom, they struggle for control of the islands. They anxiously await the cards handed to them by fate. But when the time is right, they move to capture one, two, or even more islands, trying to gain the upper hand. At the mercy of the magical powers of the South Seas, they quickly realize that even the best magic is no good without strategy."

Originally published in 1997 as Arabana-Ikibiti by the designer's own publisher Bambus Spieleverlag, then reprinted by Funagain in the U.S., Kosmos' Kahuna – part of its Kosmos two-player series – is the best known implementation of this design.

It's a two-player game, played on a board depicting twelve islands. Players use cards to place bridges between these islands or remove opponent's bridges. If you get the majority of bridges around an island, you place one of your marker stones on it and also remove any of your opponent's bridges to that island – which might cause them to lose a bridge majority on an adjacent island and lose a marker stone there.

The game is played in three rounds. A round ends when all cards from the face down deck and the three face up cards have been taken. Then points are scored for the islands with a marker stone on them. The game can also end sooner when one player has absolutely NO bridges left on the board.

The Kosmos edition has excellent graphics and nice wooden pieces and plays very well.

Reimplements:

Arabana-Ikibiti

Reimplemented by:

Kanaloa

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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