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Final cover art!
Box render
Artwork for the game. "Mortimer Prime" by Anthony Cournoyer
Final render of Diceocracy in play!
Diceocracy in action

Diceocracy (2025)

Players
1–4
Best: 3, 4
Playing time
60–90 min
Age
12+
6.92
Average rating
45
Ratings
2.83/5
Weight
#19408
BGG rank
Outside top 5,000
Designer:Tobias Hall
Artist:Anthony Cournoyer
Publisher:All Or None Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 9, Interaction 7, Complexity 5.7, Theme 6
Strategy5.0
Luck9.0
Interaction7.0
Complexity5.7
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

PoliticalScience FictionDiceDice RollingArea Majority / Influence

Overview

Ever since you were a kid, your mama told you that you’re destined for grand things! So you're pretty certain that things can only be better with more "you" in it! Well, it’s finally time for more YOU …in the name of democracy! It just so happens there is an election in the city of Dicetopia coming up! As one of the promising stop-for-nothing candidates, you call for change and aim to enlighten the public of your magnificence… and you know, also make some stuff… better! It’s only one teeny tiny little ”problem” - Democracy is kind of up to the people, and the people are in this particular case… well, DICE!

In Diceocracy, you will use your political skills to attract voters from different districts and introduce them to your jaw-dropping politics by ”any means necessary”, you know, as long as you can get away with it anyway. The goal of the game is to get the most votes by just being YOU, with a fair bit of stern persuasion and political tricks.

Throughout the game, players will send out their representatives to recruit followers and influence the political landscape with different clever actions. Players will manipulate dice values and positions, take control over districts and shift representatives around. They will fundraise, advertise and use their dice followers to achieve populistic goals for increased popularity.

By the end of the game, votes are counted from successfully pulled off political stunts, secret agendas, controlled districts and popularity among the different demographic groups!

The candidate with the most votes wins the election and the game!

—description from the publisher

Expansions

Diceocracy: Power to the Pips
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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