Cobra: Game of the Normandy Breakout (1977)
Players
2
Best: 2
Playing time
120–480 min
Age
12+
6.82
Average rating
379
Ratings
2.82/5
Weight
#7150
BGG rank
Outside top 5,000
Alternate names:Cobra +1 more
Designer:David James Ritchie, Brad Hessel
Artist:Masahiro Yamazaki, Redmond Aksel Simonsen, Larry Elmore, Ivor M. Janci, Nicolás Eskubi
Publisher:Tactical Studies Rules (TSR) +3 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 7, Luck 9, Interaction 5, Complexity 5.6, Theme 5
Strategy7.0
Luck9.0
Interaction5.0
Complexity5.6
Theme5.0
This game's strategy, luck, interaction, complexity and theme.
WargameWorld War IIHexagon GridSimulationDice RollingGrid MovementScenario / Mission / Campaign GameEventsRatio / Combat Results TableVariable Set-upMovement PointsZone of Control
Overview
Cobra - Game of the Normandy Breakout , is a regimental/divisional scale simulation of the allied break-out from the Normandy peninsula in the summer of 1944, which culminated in the encirclement of some 160,000 German troops in the "Falaise Pocket."
Each game-turn is equivalent to three days of real time, and each hex represents a distance (across) of 3.2 kilometers.
(from the introduction)
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