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Back of the Box
A new Agenda in this Pack
Front Artwork
A Game of Thrones: The Card Game – The Winds of Winter
A Game of Thrones: The Card Game - The Winds of Winter, Fantasy Flight Games, 2012 (image provided by the publisher)

A Game of Thrones: The Card Game – The Winds of Winter (2008)

Players
2–4
Playing time
60–60 min
Age
0+
7.04
Average rating
73
Ratings
2.50/5
Weight
Alternate names:Der Eiserne Thron: Das Kartenspiel – Die Winde des Winters +3 more
Designer:Christian T. Petersen, Eric M. Lang, Nate French
Publisher:Fantasy Flight Games +3 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 9, Complexity 5, Theme 7
Strategy5.0
Luck5.0
Interaction9.0
Complexity5.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Card GameFantasyNegotiationMedievalExpansion for Base-gameFightingNovel-basedVariable Player PowersSimultaneous Action SelectionHand ManagementOpen Drafting

Overview

A Time of Ravens Expansion

The Winds of Winter is the second monthly installment of 40 fixed cards for the A Time of Ravens expansion to the A Game of Thrones card game, based on George R.R. Martin’s bestselling A Song of Ice and Fire saga. It contains 20 different never-before-seen cards designed to augment existing decks and add variety to the A Game of Thrones metagame.

“I can feel it in these old bones of mine, and Maester Aemon agrees. The cold winds are rising. Summer is at an end, and a winter is coming such as this world has never seen.”

—Old Bear Mormont

Expands: - A Game of Thrones LCG

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