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My daughter Sheana learning Hex
NESTORGAMES' 11x11 HEX set
Generated with POV-Ray. The source code for a Go board was modified to make this.
Hexoscape
Homemade Hex board. I used wooden discs bought at a hobby shop and glued them to a board.
Giant Hex Board, usual guest at Giochi Sforzeschi - Italian Mind Sport Olympiad
Outdoor boards at Mattesmedjan in Bengtsfors, Sweden.
CON-TAC-TIX board. Used with kind permission from Piet Hein A/S
Giant Hex game at "Arte e Scienza in Piazza 2011" in Bologna (Art and Science at public square 2011). Picture was taken in the old (now in disuse) underpass just underneath the square.
Con-Tac-Tix (1968 Skjøde Skjern version) (found at Goodwill for $2.99)

Hex (1942)

Players
2
Best: 2
Playing time
20–20 min
Age
8+
6.75
Average rating
937
Ratings
3.02/5
Weight
#4711
BGG rank
Top 5,000
Alternate names:Banochee +10 more
Designer:Piet Hein, John Nash
Artist:Néstor Romeral Andrés, Jonatan Rydh, Rich Carlson, Kanare Kato
Publisher:Parker Brothers +24 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 6, Theme 3
Strategy5.0
Luck5.0
Interaction5.0
Complexity6.0
Theme3.0

This game's strategy, luck, interaction, complexity and theme.

Abstract StrategyHexagon GridConnectionsI Cut, You ChooseChaining

Overview

Hex was invented by the Danish mathematician and poet Piet Hein, who introduced the game in 1942 at the Niels Bohr Institute. The same year Hex appeared in the Danish newspaper Politiken under the name Polygon. Hein introduced the game to the readers on December 26, 1942 and during the following four months gave them a problem each day to begin with - eventually two days a week, on Wednesdays and Saturdays. The solution would always appear in the following column. It was independently invented by mathematician John Nash in 1947 at Princeton University. In 1952, Parker Brothers marketed a version. They called their version Hex, and the name stuck. Hex has the simplest rules of almost any game: connect your color edges with a path of tokens of your color. There is also a "swap rule" (also known as a pie rule) which compensates for the inherent advantage of the first player.

There are a number of resources for Hex on the internet, including several real-time servers. If you want to play face-to-face, used Hex sets are occasionally available, and you can also make your own set. A Battlemat with 1" hexes can be cut into a 15x15 rhombus grid. Standard Go stones also work well for this board. It is also playable as a pencil-and-paper game, like the 3M Paper Game version.

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