Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Expansion for Base-game
Urban War: The Neo-Iskandrians

Urban War: The Neo-Iskandrians (2013)

Players
2–0
Playing time
45–180 min
Age
0+
10.00
Average rating
1
Ratings
0.00/5
Weight
Designer:John Grant (I)
Artist:Wayne England
Publisher:Urban Mammoth
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 9, Interaction 5, Complexity 0, Theme 6
Strategy7.0
Luck9.0
Interaction5.0
Complexity0.0
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Expansion for Base-gameDice RollingAction Queue

Overview

Across the thirty-three worlds of Iskander’s old empire, the resurgent legions of the Neo-Iskandrians sally forth, seeking to topple the power of the Tripartite Confederacy, and bring about the future of the ‘New Man’. The Great Tyrant has nothing but contempt for the empires of mankind, seeing only the bickering and squabbling of children, children whose small-mindedness would hold back the glories of his Cyclops Dream.

Neo-Iskandrian Forces Though numerically few, the Neo-Iskandrians are well equipped, highly motivated, and fanatical believers in Iskander’s vision. The predictive qualities of the Helion system allow them to strike with speed and decisiveness, seizing opportunities which others might miss, and, the deadly powers of their entropic weaponry ensures that they can punish their enemies for every mistake.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.