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Sheldan Inn, Tavern my wife and i made together. Well i did all the constructing and modeling, she made all the fiddly bits.
Warhammer: The Mass Combat Fantasy Roleplaying Game (1st Edition)
Empire Knights of the White Wolf
GW Chapel, wanted it to be a little more eye catching so i modelled a hill & tree for it
Nuremberg 2007 taken by LACERTA (polish publisher)
WARHAMMER PRO-PAINTED CHAOS ARCHAON
Limited Edition Warhammer Skull Dice.
My daughter painting her first minitures!
Homemade Modelled Gaming board, told a friend i as thinking of forking out for the new GW textured board, he replied with "why when u have your own kickass homemade board". I guess that just showed me how much I take for granted. I won't be buying that ot
Oldschool Giant modelled for a Chaos Army using mainly Marauder horseman sprue bits

Warhammer: The Mass Combat Fantasy Roleplaying Game (1st Edition) (1983)

Players
2–4
Best: 2
Playing time
240–240 min
Age
8+
6.65
Average rating
2,302
Ratings
3.69/5
Weight
#3152
BGG rank
Top 5,000
Alternate names:Warhammer Battle +3 more
Designer:Rick Priestley, Richard Halliwell, Bryan Ansell
Artist:John Blanche, David Gallagher, Nuala Kennedy, Paul Dainton, Adrian Smith, Mark Gibbons, Tony Ackland, John Sibbick, Karl Kopinski, Geoff Taylor, Wayne England, Alex Boyd, John Wigley, Paul Jeacock, Neil Hodgson, David Andrews
Publisher:Games Workshop Ltd. +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 7.4, Theme 6
Strategy7.0
Luck7.0
Interaction5.0
Complexity7.4
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

FantasyWargameMiniaturesModular BoardVariable Player PowersDice RollingLine of Sight

Overview

Warhammer is the complete game system for fantasy adventuring and warfaring. Within the three volumes of this set, you will find all the information needed to play out fantastic battles and adventures using miniature figures and dice. Suitable whether you are a handful of adventurers facing unknown perils, or a great general leading your huge army into battle against hordes of evil monsters.

The Warhammer rules feature sections on:

Movement Psychological Factors Shooting Combat Flying Creatures Fighting Tabletop Battles Fighting in Dungeons Creature Lists Wizards Wizard's Careers Casting Magic Dueling and Magical Instincts Fumble Factors Level 1 to 4 spells Random Generation Necromancy The Game Master The Players Creating and Adventure Character Advancement Injuries Starting Expeditions Running Adventure Campaigns Encounter Charts plus two special scenarios: The Ziggurat of Doom The Adventure of the Redwake Valley

—description from the back of the box

Expansions

Warhammer: Forces of Fantasy
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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