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Trouble on the Tempus (2026)

Players
2–5
Best: 2, 3, 4
Playing time
60–120 min
Age
10+
8.43
Average rating
59
Ratings
2.50/5
Weight
#13596
BGG rank
Outside top 5,000
Designer:Kristian Mitchell-Dolby
Publisher:Minor Disaster Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 9, Interaction 5, Complexity 5, Theme 6
Strategy5.0
Luck9.0
Interaction5.0
Complexity5.0
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionVariable Player PowersCooperative GamePush Your LuckVariable Set-upMovement Points

Overview

Trouble on the Tempus is a game about travelling through the depths of space in a lovely spaceship - as it catches fire and the electronics explode and it falls apart around you. You're pretty much doomed. Luckily you're in a time machine, part of an exploratory mission to test the latest time traversing technology, but you pushed the ship too far and things have gone horribly wrong. Your science officers have jury-rigged it to perform very localised jumps of the crew, allowing you to transport yourselves back to a time when you were not about to explode hoping that if you can gather enough information about the future you may be able to prevent the your ultimate destruction. Of course it's not a perfect system, if you cause too many paradoxes the ship may find itself trapped in a fate much worse than exploding in the depth of space, if such a thing is possible.

Trouble on the Tempus is a co-operative game of disaster management where the players must prevent fires, electrical faults, and mechanical failures, as they work to fix the hyperdrive of the Tempus so they can power themselves home. Tragically this is a truly impossible task so the players will have no choice but to engage the ships time drive, resetting the board to the way it was at the start of the game so the players can try again with the added knowledge of when and where the disasters will appear.

If you can repeat the timeline enough, collecting the right equipment and positioning yourselves to pre-empt the disasters as they happen, you should be able to predict enough rounds to fix the hyper-drive and win the game. However, each time you time travel you cause a paradox, and the difficulty of the game can be adjusted by how many paradoxes you can cause before reality collapses in on itself.

—description from the designer

Expansions

Trouble on the Tempus: Extreme Circumstances
Trouble on the Tempus: The Illusion of Time
Not available yet

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