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The Waste of Parts Box Cover
Mech Miniature - 1st Player Marker (self-painted)
The Mechanic
Improving Dial Visibility
Finally brought this game to the table. (The Waste of Parts - Wastelander Edition)

The Waste of Parts (2026)

Players
1–5
Best: 4
Playing time
90–120 min
Age
14+
7.38
Average rating
103
Ratings
2.57/5
Weight
#12545
BGG rank
Outside top 5,000
Designer:Evan Duda
Artist:Rio Sabda, Muhamad Faizal Fikri
Publisher:Sky Kingdom Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 4, Complexity 5.1, Theme 9
Strategy7.0
Luck7.0
Interaction4.0
Complexity5.1
Theme9.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionAdventureHorrorAction PointsTile PlacementVariable Player PowersTeam-Based GameCooperative GameRole PlayingDice RollingGrid MovementSolo / Solitaire GameTurn Order: Progressive

Overview

Game Overview and Mechanics:

The Waste of Parts is a cooperative strategy game for 1 to 5 players. You control the crew of a giant mech attempting to make its way through the Waste of Parts.

The game is played over a series of rounds. Each round, players take turns controlling their Crew Members in a rotating, progressive order, spending action points to perform various tasks such as moving between rooms of the mech, attacking enemies, or extinguishing fires. Players can also use their unique, asymmetrical abilities to gain additional advantages. At the end of each round, a sequence of steps is taken to further advance the game state.

Enemies attack, and players draw and place new enemy cards equal to the mech's noise level. Players may also draw salvage cards, which provide equipment to enhance their Crew Members or upgrades to improve the mech itself. Some powerful room upgrade cards come with a noise penalty, forcing players to balance the risk of drawing additional enemy cards against the rewards they offer. If certain conditions are met, the mech will advance according to its current speed.

As the mech advances, more powerful enemy cards are shuffled into the deck, providing a scaling challenge that matches the crew's increasing strength over time. The game’s unique Scrap mechanic allows players to convert unwanted salvage cards into resources, repair the mech, or search for specific types of cards to mitigate randomness.

The game is won once the mech reaches its final space, but players can opt for an additional 'victory lap' challenge for an extra level of difficulty with their current run.

-description from publisher

Expansions

Waste of Parts: Remnants of the Fallen Expansion
Waste of Parts: Siren Signals
Not available yet

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