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Maladum: Dungeons of Enveron – Oblivion's Maw, Battle Systems Ltd, 2025 — front cover (image provided by the publisher)
Maladum: Dungeons of Enveron – Oblivion's Maw, Battle Systems Ltd, 2025 — back cover (image provided by the publisher)

Maladum: Dungeons of Enveron – Oblivion's Maw (2025)

Players
1–6
Playing time
45–120 min
Age
14+
9.02
Average rating
38
Ratings
0.00/5
Weight
Designer:Stewart Gibbs, Colin Young
Artist:Nick Greenwood, Jose David Lanza Cebrian, Colin Young
Publisher:Battle Systems Ltd
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 10, Interaction 0, Complexity 0, Theme 10
Strategy5.0
Luck10.0
Interaction0.0
Complexity0.0
Theme10.0

This game's strategy, luck, interaction, complexity and theme.

FantasyExplorationAdventureExpansion for Base-gameFightingMiniaturesAction PointsModular BoardVariable Player PowersCooperative GameRole PlayingDice RollingGrid MovementSolo / Solitaire GameSemi-Cooperative GameScenario / Mission / Campaign GameVariable Set-upMeasurement Movement

Overview

The Oblivion's Maw expansion campaign consists of six new quests, detailing the Malagaunt's search for ancient relics to tether the Corrupter to this plane. It's structured in a similar way to the core Dungeons of Enveron campaign, with your actions throughout the story determining what the Malagaunt will do next.

If you can wrest control of these powerful relics the Malagaunt is seeking, you can benefit from their abilities in future quests. All components are cross compatible, so the Oblivion's Maw Campaign can also feature Hidden Locations, Side Quests and all manner of NPCs and Events.

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